User Tools

Site Tools


guides:build-project

This is an old revision of the document!


Torque Tycoon > Guides

Build a Project

Build a Project by placing its cargo in a commissioned Settlement's Reserve and spending it through the Projects radio menu. The destination must have the correct slot, level and regional or world prerequisites.

  1. Choose a useful Project and a Settlement that is allowed to host it.
  2. Check the Project's current cargo and prerequisite status in the Tycoon radio menu or on the Live Map.
  3. Deliver the required cargo to that Settlement; Lumber, Steel, Building Materials, Fuel and Industrial Parts enter its Reserve automatically.
  4. At the Settlement, open the radio menu with # on the ground or Alt+# in the air, press F10 for Other, then select Tycoon > Projects.
  5. Select the Project and verify the displayed reserve/required values.
  6. Choose Start when the menu enables it.

Success. Starting spends the Reserve and completes the Project immediately. Its slot and effect appear on the Live Map.

If Start is unavailable. Read the reason shown in the menu. The blocker may be Reserve cargo, a free slot, Settlement level, Trust, Security or another regional or world prerequisite. To reverse a choice, use Demolish and confirm the cost and cooldown before proceeding.

Components Used

guides/build-project.1789128509.txt.gz · Last modified: by 127.0.0.1