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guides:build-project

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Torque Tycoon > Guides

Build a Project

Build a Project by placing non-Food cargo in a commissioned Settlement's Reserve and spending it through the Projects radio menu. The destination must have the correct slot, level and regional or world prerequisites.

  1. Choose a useful Project and a Settlement that is allowed to host it.
  2. Check the Project's current cargo and prerequisite status in F10 or on the Live Map.
  3. Deliver the required non-Food cargo to that Settlement; it enters the Reserve automatically.
  4. At the Settlement, open F10: Other > Tycoon > Projects.
  5. Select the Project and verify the displayed reserve/required values.
  6. Choose Start when the menu enables it.

Success. Starting spends the Reserve and completes the Project immediately. Its slot and effect appear on the Live Map.

If Start is unavailable. Read the reason shown in the menu. The blocker may be Reserve cargo, a free slot, Settlement level, Trust, Security or another regional or world prerequisite. To reverse a choice, use Demolish and confirm the cost and cooldown before proceeding.

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guides/build-project.1787601539.txt.gz · Last modified: by 127.0.0.1