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Torque Tycoon

Game Components

This is the canonical knowledge base for Torque Tycoon. Each subject has one page containing its rules and relationships. Use Guides when you want a flight procedure rather than a system explanation.

Logistics

  • Cargo - crate types, weights, storage and delivery rules.
  • Aircraft - cargo slots, rated payload and special roles.
  • Airfields - shared storage limit, 500 m reach and airfield build sites.
  • Sources - raw-material production, staging and capacity.
  • Factories - recipes, inputs and processed output.

Settlements

  • Settlements - commissioning, Food, Reserve, levels and slots.
  • Projects - Hub upgrades, City upgrades and demolition.
  • Institutions - world prerequisites and server-wide effects.
  • Trust - supply health, warning states and recovery.
  • Unrest - paused growth, spread and recovery state.

Security

  • Security - regional safety, what raises it and what costs it.
  • Ambushes - cargo risk, enemy groups and consequences.
  • Enemy Detection - stations, relay sensors, calibration and threat fixes.

Exploration

Player Tools

  • Live Map - current sites, routes, Sorties, modes and layers.
  • Radio Menu - Tycoon commands available in DCS.
  • OpenKneeboard - moving-map setup and automatic follow.
  • Player Statistics - recorded flight, logistics, exploration, quality and Security values.
  • Achievements - public milestones, official criteria and hidden rewards.
  • Ranks - four progression ladders and their capstones.

Server Operations

  • Restarts - schedule, warnings and persistence.
  • Weather - mission conditions, calendar and time rotation.
  • DCSBot - Discord account linking and support context.
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