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components:security

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Torque Tycoon > Game Components

Security

Security is a regional airspace-safety value. Clearing enemy ground groups raises it; an ambush in which the target survives and no enemy is killed lowers it. Every point affects ambush probability, and ambushes disappear only at 100% Security.

Checkpoints create a Security floor that combat losses cannot cross. Fully upgraded regional Checkpoints reach a 65% floor, while Airspace Command adds another 10 floor points everywhere. Low-Security regions regenerate enemy groups near villages or known sites; Airspace Command reduces the returning force.

Unrest adds a temporary 20-point penalty to ambush rolls in its region without reducing the Security number shown on the Live Map. This makes resolving an unrest source part of regional safety even when the displayed value has not changed.

Security is a regional condition, not a Settlement property. Trust belongs to individual Settlements, while threat contacts follow Enemy Detection rules rather than exposing exact enemy positions.

components/security.1787603279.txt.gz · Last modified: by 127.0.0.1