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components:radio-menu

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Torque Tycoon > Game Components

Radio Menu

Tycoon cockpit actions are in the DCS radio menu, not on the F10 map. F10 does not open the radio menu: it selects Other after the radio menu is already open.

  1. On the ground, open the radio menu with #.
  2. In the air, open it with Alt+#.
  3. Press F10 to select Other.
  4. Choose Tycoon for general actions or Cargo for internal crate handling.

Key bindings may differ when a DCS control profile has been changed.

Finds destinations and site information.

├─ Tycoon
│  │
│  ├─ Navigation
│  │  ├─ Refresh nearest sites
│  │  ├─ Cargo Sites                    (only shown when cargo is loaded)
│  │  │  └─ <Site>
│  │  │     ├─ Deploy smoke
│  │  │     ├─ Fire flare
│  │  │     └─ Drop illumination bomb
│  │  └─ Nearby Sites
│  │     └─ <Site>
│  │        ├─ Deploy smoke
│  │        ├─ Fire flare
│  │        └─ Drop illumination bomb
Site Smoke colour
Source Green
Factory Blue
Hub Orange
City White

Smoke appears roughly 120 metres to the right of the approach. Fire flare launches a red signal flare directly from the selected site and can be requested again after 30 seconds.

Drop illumination bomb lights up the selected site at night: the bomb ignites 1000 metres above the site's ground level (never above your own aircraft) and slowly descends. It can be requested again after 5 minutes.

Map

Shows more information on the F10 Map, Unpins Projects (See Projects)

│  ├─ Map
│  │  ├─ Show Supply (60s)
│  │  ├─ Redraw markers
│  │  └─ Pinned projects (N)
│  │     ├─ Unpin: <SITE> <Project>     (one row per pin)
│  │     └─ Unpin all

Situation Report

Displays information about the situation nearby

│  ├─ Situation Report
│  │  ├─ Most urgent demand
│  │  ├─ Nearest pickup
│  │  └─ Open projects
│  │

My Location

Operates on the nearest valid site and contains the submenues Projects, Storage and Institutions (Cities Only)

│  └─ My Location (<SITE_ID>)
│     │
│     ├─ Projects
│     │  ├─ Ready to build (N)
│     │  │  └─ <Project>
│     │  │     ├─ Build now
│     │  │     ├─ <Cargo> N/M ok            (status rows)
│     │  │     ├─ Pin to map / Unpin from map (see below)
│     │  │     └─ Print details
│     │  ├─ Missing requirements (N)
│     │  │  ├─ <Project>  <badge>            (individual, same shape as above)
│     │  │  └─ <Pool> (N): <reason>          (collapsed candidates, e.g. Hub/City slot pool full)
│     │  │     ├─ <reason>                   (status row, stated once)
│     │  │     └─ <Project>                  (same as above, one per candidate)
│     │  ├─ Built here (N)
│     │  │  └─ <Building>
│     │  │     ├─ CONFIRM: tear down <Building>
│     │  │     ├─ Cost <Cargo> N/M
│     │  │     └─ Print details
│     │  └─ N/M build sites used             (slot ledger, inert row)
│     │
│     ├─ Institutions                        (CITY sites only; branch absent elsewhere)
│     │  ├─ Open (N)
│     │  │  └─ <Institution>  [same row shape as Ready/Missing above]
│     │  └─ Built (N)
│     │     └─ <Institution>  [same row shape as Built here above]
│     │
│     └─ Storage
│        └─ <CARGO> (n)
│           ├─ Spawn max free slots
│           └─ Spawn 1..6 crates

Pin Projects

Adds a User Marker to the F10 Map. To open it, click on the red circle or toggle all markers with this button in the F10 Map:

Pinned Project:

To delete it, click on the red cross or remove it via the Radio Menu.

Pins are removed on a server restart.

Statistics

Shows pilot statistics

│  ├─ Statistics
│  │  ├─ Show my statistics
│  │  └─ Refresh from backend

Cargo

After opening the radio menu and selecting F10 Other, use the top-level Cargo entry whenever a Torque Tycoon crate moves between the ground and the aircraft's internal cargo hold. DCS's built-in rearm/reload and cargo-loading menus do not recognize Tycoon crates. Slingloads use the helicopter's cargo hook and are detected separately.

│
└─ Cargo                                     (top-level entry under Other, NOT nested under Tycoon)
   ├─ Show cargo status
   ├─ Load nearby
   │  ├─ Load all nearby
   │  └─ Load <Crate>                        (one per crate nearby)
   └─ Drop loaded
      ├─ Drop all loaded
      └─ Drop <Crate>                        (one per loaded crate)
components/radio-menu.1789551700.txt.gz · Last modified: by 127.0.0.1