components:factories
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Table of Contents
Torque Tycoon > Game Components
Factories
Factories convert delivered inputs into processed cargo. A newly mapped Factory must first receive its displayed commissioning cargo. Once active, it stores accepted inputs, processes complete recipes and stages the resulting crate for collection. A recipe with two different inputs cannot run until both are present.
| Input | Factory | Output |
|---|---|---|
| Grain | Food Processing | Food |
| Logs | Sawmill | Lumber |
| Iron Ore + Coal | Steel Mill | Steel |
| Steel + Lumber | Building Materials Plant | Building Materials |
| Steel + Building Materials | Industrial Parts Works | Industrial Parts |
| Oil | Fuel Refinery | Fuel |
The Standards Bureau reduces every Factory recipe by one input crate, never below one. Balancing may change recipe quantities, so current site details on the Live Map take precedence over static wiki values.
Related Guides
Related Components
components/factories.1788098872.txt.gz · Last modified: by 127.0.0.1
