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components:factories

Torque Tycoon > Game Components

Factories

Factories convert delivered inputs into processed cargo. A newly mapped Factory must first receive its displayed commissioning cargo. Once active, it stores accepted inputs, processes complete recipes and stages the resulting crate for collection. A recipe with two different inputs cannot run until both are present. A Factory holds at most 10 crates of finished output; while that store is full, production pauses and delivered inputs wait until crates are collected.

Recipes

Input Factory Output Tier
Grain Food Processing Food 1
Logs Sawmill Lumber 1
Iron Ore + Coal Steel Mill Steel 2
Steel + Lumber Building Materials Plant Building Materials 2
Steel + Building Materials Industrial Parts Works Industrial Parts 3
Oil Fuel Refinery Fuel 3
Project Built At Scope Effect on Factories
Survey Station Hub or City One per region Level 1 unlocks Tier 2 (Steel Mill, Building Materials Plant); level 2 unlocks Tier 3 (Industrial Parts Works, Fuel Refinery).
components/factories.txt · Last modified: by 127.0.0.1