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components:direction-finding

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Torque Tycoon > Game Components

A/N Direction Finding

A/N Direction Finding is the audio-navigation system used to locate a rumored site. It provides course information rather than an exact position, so the player must interpret the signal and find the site in flight. Enemy contacts from the station network are explained separately under Enemy Detection.

A/N rumor signal. SRS is required. Tycoon checks that the radio is tuned to the rumor's exact frequency and modulation, then plays the signal through DCS audio. The mechanic is inspired by the historical four-course low-frequency radio range.

A/N listening guide: a steady tone marks a course boundary; Morse A or N means the aircraft is off that boundary.

What you hear Meaning
Continuous, rhythm-free tone The aircraft is on one of the course lines.
Morse A (dit-dah) with N faintly underneath The aircraft is in an A sector away from the course line.
Morse N (dah-dit) with A faintly underneath The aircraft is in an N sector away from the course line.
Repeated Z marker The aircraft is directly above the site's overhead cone.

As the dominant A or N becomes clearer, the aircraft is farther from the neighbouring course line. The pattern reverses on the opposite side of the site, so A does not permanently mean left or right. The Gazelle receives a wider and slightly longer-range course than other airframes.

Direction from the anchor airfield. A rumor starts with a broad direction sector from a named airfield. A bare airfield provides a 75-degree sector. Direction-Finding infrastructure at that airfield narrows the clue without revealing the site itself: Loop gives 60 degrees, Adcock 45 degrees and Watson-Watt 35 degrees. Station construction, network reach and calibration belong to Enemy Detection.

components/direction-finding.1787606085.txt.gz · Last modified: by triscus