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components:achievements

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Torque Tycoon > Game Components

Achievements

Achievements are permanent milestones awarded from Player Statistics. Statistics are recorded from the first sortie; rewards require a linked Discord account and are evaluated retroactively after linking.

Linking Is What Unlocks

An unlinked account records everything it flies but earns no achievement: Tycoon only says in the mission that something is waiting, never what, and Tycoon > Statistics > Show my statistics keeps showing how many. Link with /linkme in Discord and type the token in DCS chat, see DCSBot. Everything already earned is granted within a minute and posted to the achievements channel one by one.

Linking late costs nothing but position. The achievements that only a limited number of players worldwide can hold - world firsts and the prestige rows - and the #1 worldwide marker go to whoever claims them first, so a linked player can take the last place while an unlinked one is still waiting.

Public achievements and their current official criteria are listed below. Hidden achievements stay unnamed until they are earned, and thresholds may be rebalanced, so this page describes the current catalogue rather than a permanent promise.

Airmanship Milestones

Achievement Criterion
Wheels Down Record 10 landings.
Regular Service Record 50 landings.
Frequent Flyer Record 250 landings.
Touchdown Legend Record 1,000 landings.
Short Haul Fly 100 km.
Long Haul Fly 1,000 km.
Continental Fly 10,000 km.
Around the World Fly 40,075 km.
Seat Time I Record 1 flight hour.
Seat Time II Record 10 flight hours.
Seat Time III Record 50 flight hours.
Iron Pilot Record 200 flight hours. This is tier IV of the Flight Hours row.

Logistics Milestones

Achievement Criterion
Ground Crew Deliver 10 crates.
Freight Clerk Deliver 100 crates.
Logistics Pro Deliver 500 crates.
Freight Empire Deliver 2,000 crates.
Heavy Lift I Deliver 10 metric tons of freight.
Heavy Lift II Deliver 100 metric tons of freight.
Heavy Lift III Deliver 500 metric tons of freight.
Heavy Lift IV Deliver 2,000 metric tons of freight.
Journeyman I Supply 5 distinct delivery targets.
Journeyman II Supply 20 distinct delivery targets.
Journeyman III Supply 50 distinct delivery targets.
Everywhere at Home Supply every site that is active and mapped. The eligible set changes with the world.

Exploration Milestones

Achievement Criterion
Rumor Mill I Map 1 site.
Rumor Mill II Map 5 distinct sites.
Rumor Mill III Map 10 distinct sites.

Flight Quality and Conditions

Achievement Criterion
Smooth Operator Complete 50 cargo deliveries whose carrier sortie had at least ten cargo samples and kept at least 95% of them within 20 degrees of bank and 3 m/s downward speed.
Steady Hands Complete one cargo sortie with at least ten cargo samples and no sampled bank angle above 45 degrees.
Efficiency Wonder Complete 25 deliveries with a delivery-efficiency factor of at least 95%.
Feather Touch Land with no more than 1.0 m/s sampled downward speed.
Night Shift I Complete 10 deliveries between sunset and sunrise.
Night Shift II Complete 50 deliveries between sunset and sunrise.
Night Shift III Complete 200 deliveries between sunset and sunrise.
Bad Weather Pilot Complete 25 deliveries while mission visibility is below 3 km.
The Long Way Complete one delivery over more than 150 km direct source-to-destination distance.
Rock in the Surf Complete a delivery after the carrier or cargo took combat damage.
Not a Scratch Record 100 landings without a player carrier loss between them.

Advanced Logistics

Achievement Criterion
First Supplier Make the first attributed delivery after a site's first mapping, within one hour of that mapping. Later deliveries in the same hour do not count.
Builder I Contribute matching material to 1 construction project that later completes.
Builder II Contribute matching material to 10 completed construction projects.
Builder III Contribute matching material to 50 completed construction projects.
City Father Complete a player session as the only attributed supplier of one City while that City remains at target supply for the full session.
From Tree to House Deliver Lumber, Steel and Building Materials on the same UTC day.
Assembly Line Worker Supply input crates consumed by 100 completed production runs.
Chain Reaction Deliver a crate whose production-input lineage is at least three links deep.
Regional Lord Supply every active mapped site in one region.
Firefighter Make a delivery while the destination is below 10% supply before the delivery.

Advanced Exploration

Achievement Criterion
A/N Listener I Listen to valid active rumor signals for 15 airborne minutes.
A/N Listener II Listen to valid active rumor signals for 1 airborne hour.
A/N Listener III Listen to valid active rumor signals for 3 airborne hours.
Morse Literate I Successfully calibrate 12 DF station sectors.
Morse Literate II Successfully calibrate 60 DF station sectors.
Morse Literate III Successfully calibrate 120 DF station sectors.

Security

Only units and groups registered by Tycoon count. General DCSBot kills, PvP kills, teamkills and unrelated mission targets do not contribute.

Achievement Criterion
Threat Control I Neutralize 10 units from Tycoon threat or ambush groups.
Threat Control II Neutralize 50 such units.
Threat Control III Neutralize 250 such units.
Threat Control IV Neutralize 1,000 such units.
Clear Skies I Contribute a hit or kill to 1 complete Tycoon threat group that is later cleared.
Clear Skies II Contribute to clearing 10 complete Tycoon threat groups.
Clear Skies III Contribute to clearing 50 complete Tycoon threat groups.
Clear Skies IV Contribute to clearing 200 complete Tycoon threat groups.
Safe Passage I Help clear 1 Tycoon ambush while its target survives.
Safe Passage II Help clear 10 Tycoon ambushes while their targets survive.
Safe Passage III Help clear 50 Tycoon ambushes while their targets survive.
Safe Passage IV Help clear 200 Tycoon ambushes while their targets survive.

Every attributed participant receives Clear Skies or Safe Passage credit when the whole group is cleared. Threat Control credits the individual unit killer.

Prestige

Achievement Criterion
Founders Be one of the first 10 players worldwide to deliver 1,000 crates. Once all ten places are occupied, no additional player can earn it. This prestige achievement does not add rank points.

Notifications and Privacy

New unlocks appear in the DCS mission and in the Discord achievements channel, but only for linked accounts: an unlinked player is told privately, never by name in front of the server. A hidden achievement reveals its name and description only after it is earned. Opting out of public output and deleting recorded data work the same way as for every other recorded value, see Player Statistics.

components/achievements.1789996204.txt.gz · Last modified: by 127.0.0.1