Torque Tycoon > All Wiki Topics
These short definitions link to the canonical page for each subject.
| Term | Meaning |
|---|---|
| Achievement | Permanent milestone awarded from a recorded player statistic or derived contribution. |
| Airfield | A DCS map airfield with a Tycoon tent: storage for every cargo up to a shared limit, and four site upgrades. |
| Regional slot | A slot of a region that can hold one Regional Project. The number of slots follows the sum of the region's Settlement levels. |
| Site upgrade | A building that builds out what a site is for, such as the Survey Station or every airfield building. It takes no build slot and cannot be demolished. |
| Commissioning | Initial cargo delivery that activates a mapped site. |
| Credits | A pilot's personal money in GEL, earned by delivering and spent on upgrades, insurance and leads. |
| Deductible | What a lost aircraft costs its pilot. |
| Deliver | Hand crates to a site so they count there. The only unload that pays a wage. |
| Encounter | A local at a Hub or City who approaches a pilot with an offer after a landing. |
| Fill | Suitable operating supply stored at a Settlement. |
| In danger | Recently hit or fired at by the enemy, or close to armed enemy units. |
| Insurance | Hull policy and equipment cover sold by the Insurance Agency. |
| Mapped | Fully discovered site with normal map and radio-menu details. |
| Plotted fix | Bounded area calculated from two or more threat bearings. |
| Rank | One exclusive Discord-backed progression level within a Logistics, Airmanship, Exploration or Security ladder. |
| Recovery fee | What an aircraft left standing costs to bring back. |
| Reserve | Project cargo delivered to a Settlement. It pays for levels and Projects and cannot be taken out. |
| Rumor | A rough, time-limited lead to a hidden site. |
| Security | Regional airspace-safety value. |
| Settlement | A Hub or City. |
| Sorties | The Live Map's short list of useful tasks, grouped into Recon, Supply, Construction, Calibration and Armed. |
| Staged | A crate taken out of storage and standing on the ground, ready to be loaded. |
| Statistic | Recorded or derived player value used for cards, leaderboards and achievements. |
| Storage | Cargo stored at an airfield or Settlement. Taking it out returns the same crates. A Source stores nothing; its crates are only taken out. |
| Store | Put crates into a site's store for a fee, to be taken out later. |
| Tier | The class of a hidden site. Tier 2 and Tier 3 need a regional Survey Station. |
| Trust | Long-term Food-supply health of one Settlement. |
| Unrest | Low-Trust state that pauses growth and may spread. |
| Upgrade | A Workshop refit bound to the pilot and one aircraft type. |