[[:start|Torque Tycoon]] > [[:guides|Guides]] ====== Recover a Settlement ====== A region in unrest recovers from its source outward. Spread ends only when the source's Trust is back at 55%, and a full Food store brings it there fastest. ===== Steps ===== - **Finding the source.** On the Live Map, the source is the Settlement marked "unrest spreading" or "unrest region-wide", not a neighbour that is only affected by spread. - **Planning the delivery.** The source's Food stock shows how many crates are missing to 100%. A UH-1H delivery adds a temporary Trust-recovery boost. - **Filling the source.** A full store raises Trust from 30% to 55% in about 40 minutes of flying; at 75% Food the same recovery takes more than four hours. The store has to stay full until the source has recovered. - **Filling the affected Settlements.** Inside the source's region, a full store only slows their loss while the source still spreads. In a neighbouring region, 90% Food is enough to hold. ===== Result ===== The spread ends when the source recovers, and its paused growth effects return. Once no Settlement in the region is in unrest, the extra enemy pressure ends; enemy groups already on the ground stay until they are cleared. Slow recovery usually means the stock is no longer full or the Food went to a different Settlement. A region that is repeatedly dragged down by a neighbour can protect itself with a [[components:projects#civil_defense_office|Civil Defense Office]]. ===== Components used ===== * [[components:unrest|Unrest]] * [[components:trust|Trust]] * [[components:settlements|Settlements]] * [[components:cargo|Cargo]] * [[components:aircraft|Aircraft]] * [[components:live-map|Live Map]] * [[components:projects|Projects]] ===== Related guides ===== * [[guides:deliver-cargo|Deliver Cargo]] * [[guides:choose-useful-task|Choose a Useful Task]] * [[guides:respond-to-an-ambush|Respond to an Ambush]]