[[:start|Torque Tycoon]] > [[:components|Game Components]] ====== Upgrades ====== **Upgrades** are refits a [[components:projects|Workshop]] sells for [[components:credits|credits]]. A Workshop stands only at an [[components:airfields|airfield]] with a runway. They belong to the pilot and one aircraft type: an upgraded Mi-8 keeps its upgrade through slot changes, despawns and restarts and at every airfield, and it is gone only when the pilot loses a Mi-8 (see [[components:aircraft-losses|Aircraft Losses]]). ===== Cargo hold ===== The Workshop's upgrades add crate slots. The second stage replaces the first; they do not add up. ^ Aircraft ^ Workshop I ^ Price ^ Workshop II ^ Price ^ | UH-1H | +2 slots | 7,500 GEL | +4 slots | 12,500 GEL | | Mi-8, UH-60L | +1 slot | 20,000 GEL | +2 slots | 35,000 GEL | | CH-47 | — | — | +1 slot | 50,000 GEL | The extra slots take any cargo. Weight is not a limit, but a load above the rated payload costs flight performance (see [[components:aircraft|Aircraft]]). ===== Buying ===== Upgrades are listed under ''Upgrades'' in the [[components:radio-menu|Radio Menu]]: * **Show my upgrades** lists every upgrade per aircraft type, anywhere. * **Buy Upgrade** appears on the ground at an airfield with a Workshop. An upgrade the aircraft already has reads //fitted//. * **Find nearest Workshop** gives bearing and range to the nearest airfield with a Workshop. Buying needs a linked Discord account. Equipment [[components:insurance|insurance]] keeps upgrades through a loss. ===== Related Components ===== * [[components:aircraft|Aircraft]] * [[components:credits|Credits]] * [[components:insurance|Insurance]] * [[components:projects|Projects]]