[[:start|Torque Tycoon]] > [[:components|Game Components]] ====== Ranks ====== **Ranks** summarise selected [[components:achievements|achievement]] rows into four independent progression ladders: Logistics, Airmanship, Exploration and Security. A player can hold one rank in each ladder at the same time. Each achievement row contributes the highest tier reached in that row. Tier I is one point, Tier II is two points and so on, capped at the configured maximum for that row. One-off and prestige achievements outside a row add no points unless a rank explicitly names one as a capstone requirement. Ranks are exclusive within one ladder. Promotion replaces the lower Discord role, and an opt-out removes public rank roles. ===== Logistics ===== The Logistics score uses Delivered Crates, Delivered Freight and Sites Supplied, each with four contributing tiers. Its Discord palette runs from bronze to gold. ^ Rank ^ Points ^ Additional requirements ^ | Courier | 3 | None. | | Hauler | 6 | None. | | Freight Forwarder | 9 | None. | | Supply Master | 10 | At least tier III in all three Logistics rows, plus **Firefighter** or **Builder II**. | | Magnate | 12 | A four-point contribution in all three Logistics rows, plus **Chain Reaction** and **Regional Lord**. | ===== Airmanship ===== The Airmanship score uses Landings, Flight Hours and Flight Distance, each with four contributing tiers. Its Discord palette runs from steel blue to azure. ^ Rank ^ Points ^ Additional requirements ^ | Student Pilot | 3 | None. | | Aviator | 6 | None. | | Captain | 9 | None. | | Chief Pilot | 10 | At least tier III in all three Airmanship rows, plus **Smooth Operator** or **Efficiency Wonder**. | | Master Aviator | 12 | A four-point contribution in all three Airmanship rows, plus **Steady Hands** and either **Night Shift III** or **Bad Weather Pilot**. **Iron Pilot** is tier IV of the Flight Hours row. | Flight Distance belongs to Airmanship because Tycoon distance is predominantly flown while hauling, not while exploring. ===== Exploration ===== The Exploration score uses Mapped Sites, verified A/N Listening Time and Calibrated Sectors, each with three tiers. Its Discord palette runs from jade to signal green. ^ Rank ^ Points ^ Additional requirements ^ | Scout | 1 | None. | | Pathfinder | 3 | None. | | Trailblazer | 5 | None. | | Surveyor | 7 | At least tier II in all three Exploration rows. | | Pioneer | 9 | Tier III in all three Exploration rows. | ===== Security ===== The Security score uses Threats Neutralized, Threat Groups Cleared and Ambushes Repulsed, each with four contributing tiers. Its Discord palette runs from crimson to alarm red. ^ Rank ^ Points ^ Additional requirements ^ | Watchkeeper | 3 | None. | | Patrol Pilot | 6 | None. | | Escort Pilot | 9 | None. | Security ranks IV and V are intentionally not available yet. Their thresholds and capstones will be defined only after real threat-group and ambush participation data has been reviewed. ===== Related Components ===== * [[components:statistics|Player Statistics]] * [[components:achievements|Achievements]] * [[components:dcsbot|DCSBot]] * [[components:exploration|Exploration]] * [[components:security|Security]]