[[:start|Torque Tycoon]] > [[:components|Game Components]] ====== Institutions ====== **Institutions** are server-wide buildings placed in the dedicated seat of a level-3 City. Each City can host one Institution, and each Institution has a shared effect rather than a local one. Institutions are paid mainly with Building Materials and Industrial Parts from that City's Reserve. ^ Institution ^ World prerequisite ^ Cost ^ Effect ^ | Cartography Institute | 3 level-2 Survey Stations | 12 Building Materials, 6 Industrial Parts | Adds one exploration slot. | | Air Logistics Command | 2 Transport Squadrons at level 3 | 10 Building Materials, 8 Industrial Parts, 10 Fuel | Regions with a Transport Squadron at level 3 may use Sources and Factories in every region, not only an adjacent one. | | Airspace Command | 3 level-3 Checkpoints | 12 Steel, 10 Building Materials, 10 Fuel | Raises the Security floor in every region and weakens the enemy force that returns. | | Public Works Office | 25 mapped sites | 12 Building Materials, 6 Industrial Parts | Halves demolition cost, returns half the material and removes the cooldown. | | Flight Academy | 25 mapped sites | 14 Steel, 8 Building Materials, 4 Industrial Parts | Unlocks the second tier of every airframe perk. | | Direction-Finding Control Centre | 3 level-2 Direction-Finding stations | 14 Building Materials, 8 Industrial Parts, 10 Steel | Narrows threat bearings and automatically plots intersections from at least two reports. | | Sameba Cathedral | Tbilisi and 5 other Institutions | 20 Building Materials, 12 Industrial Parts, 12 Steel | Speeds up Trust recovery and slows the spread of unrest, server-wide. | The Sameba Cathedral is the last Institution of the campaign. It can only be built in Tbilisi after five other Institutions exist. Its effect adds to what a region has built itself. ===== Related guides ===== * [[guides:build-project|Build a Project]] * [[guides:choose-useful-task|Choose a Useful Task]] ===== Related components ===== * [[components:settlements|Settlements]] * [[components:projects|Projects]] * [[components:factories|Factories]] * [[components:security|Security]] * [[components:enemy-detection|Enemy Detection]] * [[components:exploration|Exploration]] * [[components:aircraft|Aircraft]]