reference:faq
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| * **Why is Cargo Sites empty?** It lists destinations for the cargo you are carrying, so with an empty hold it shows '' | * **Why is Cargo Sites empty?** It lists destinations for the cargo you are carrying, so with an empty hold it shows '' | ||
| - | * **Why did my crate not deliver?** The destination has to accept that cargo, and your aircraft has to be at its delivery point while you unload. See [[guides: | + | * **Why did my crate not deliver? |
| - | * **Why was my crate refused at an airfield?** An airfield' | + | * **Why were only some of my crates delivered? |
| - | * **Can the C-130 deliver to a Hub?** No. Airplanes cannot land on a helipad, so the C-130 unloads into an airfield's storage | + | * **Why was my crate refused at an airfield?** An airfield' |
| + | * **Can the C-130 deliver to a Hub?** No. Airplanes cannot land on a helipad, so the C-130 stores at an airfield and a helicopter flies the last leg. See [[components: | ||
| * **Why is a Source empty or blocked?** A Source produces on a cycle and pauses while its own warehouse is full. See [[components: | * **Why is a Source empty or blocked?** A Source produces on a cycle and pauses while its own warehouse is full. See [[components: | ||
| - | * **Why can I not start a Project?** A Project needs a free build site, the required site level and its cargo in the local Reserve. See [[guides: | + | * **Why can I not start a Project?** A Regional |
| * **Where do I see current rumors?** Type '' | * **Where do I see current rumors?** Type '' | ||
| - | * **Why can I not hear the A/N signal?** SRS must be connected and tuned to the rumor' | + | * **Why can I not hear the A/N signal? |
| * **Why is a Settlement not recovering? | * **Why is a Settlement not recovering? | ||
| - | * **Does the world consume supply while nobody is online?** No. Settlement Food consumption and Trust changes pause while nobody is flying an airplane or helicopter. Sources and factories continue running; see [[components: | + | * **Does the world consume supply while nobody is online?** No. Settlement Food consumption and Trust changes pause while nobody is flying an airplane or helicopter. One player creates the normal Settlement Food demand; more players raise that demand gradually. Sources and factories continue running; see [[components: |
| + | * **Why is my balance negative?** Fees are charged even without enough credits. See [[components: | ||
| + | * **Why can I not buy anything?** Purchases need enough credits, a linked Discord account and the right building in the City you stand at. See [[components: | ||
| + | * **Did I lose my upgrades?** Only a loss of that aircraft type removes them, unless they were insured. See [[components: | ||
| * **Does progress survive a restart?** Yes for the world: sites, stock, Projects and statistics persist. Crates left lying on the ground do not last. See [[components: | * **Does progress survive a restart?** Yes for the world: sites, stock, Projects and statistics persist. Crates left lying on the ground do not last. See [[components: | ||
reference/faq.1790545520.txt.gz · Last modified: by 127.0.0.1
