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reference:faq [2026/08/24 11:56] – created - external edit 127.0.0.1reference:faq [2026/10/12 08:26] (current) – external edit 127.0.0.1
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-[[start|Torque Tycoon]] > [[reference|Reference]]+[[:start|Torque Tycoon]] > [[:directory|All Wiki Topics]]
  
-====== Frequently Asked Questions ======+====== Troubleshooting ======
  
-Use these quick answers to reach the right guide or mechanics page.+Each answer names the cause; the link leads to the page that owns the detail.
  
-===== Why is Cargo Sites empty? ===== +  * **Why is Cargo Sites empty?** It lists destinations for the cargo you are carrying, so with an empty hold it shows ''(no loaded cargo)''. See [[components:radio-menu|Radio Menu]] and [[guides:deliver-cargo|Deliver Cargo]]. 
- +  * **Why did my crate not deliver?** Unloading with **Drop loaded** only sets crates down; use ''Cargo > Deliver''. The destination also has to accept that cargo, and your aircraft has to be at its delivery point while you unload. See [[guides:deliver-cargo|Deliver Cargo]]. 
-It lists destinations only for cargo already aboard. Load a crate and use **Refresh nearest sites**. See [[reference:f10-command-reference|F10 Command Reference]]. +  * **Why were only some of my crates delivered?** A Settlement takes no more project cargo than its largest Project still needs; the rest stays on the ground. See [[components:cargo|Cargo]]. 
- +  * **Why was my crate refused at an airfield?** An airfield's storage is shared by every cargo, and a full store refuses further crates. The crate stays on the ground. See [[components:airfields|Airfields]]. 
-===== Why did my crate not deliver? ===== +  * **Can the C-130 deliver to a Hub?** No. Airplanes cannot land on a helipad, so the C-130 stores at an airfield and a helicopter flies the last leg. See [[components:aircraft|Aircraft]] and [[components:airfields|Airfields]]. 
- +  * **Why is a Source empty or blocked?** A Source produces on a cycle and pauses while its own warehouse is full. See [[components:sources|Sources]]. 
-The site may not accept that cargo, the crate may be outside the delivery zone, or you may be at a similarly named site. See [[guides:load-and-deliver-cargo|Load and Deliver Cargo]]. +  * **Why can I not start a Project?** A Regional Project needs a free slot in its region, the required site level and its cargo in the local Reserve. Site upgrades need no slot. See [[guides:build-project|Build a Project]] and [[components:projects|Projects]]. 
- +  * **Where do I see current rumors?** Type ''-tyc rumors'' in DCS chat, or switch on the **RADAR** layer on the Live Map. See [[components:rumors|Rumors]]. 
-===== Why can I not start a project? ===== +  * **Why can I not hear the A/N signal?** The aircraft must be inside the signal's range, and either SRS must be connected and tuned to the rumor's exact frequency and modulation, or the rumor must be picked under **Navigation > A/N Receiver** in the radio menu. See [[guides:map-a-rumor|Map a Rumor]] and [[components:direction-finding|A/N Direction Finding]]. 
- +  * **Why is a Settlement not recovering?** Trust only climbs while that Settlement's own Food store is high, and only while somebody is flying. See [[guides:recover-settlement|Recover a Settlement]] and [[components:trust|Trust]]. 
-You may lack Reserve cargo, a free slot, a Settlement level, regional Security or another listed requirement. F10 states the exact reason. See [[guides:build-a-settlement-project|Build a Settlement Project]]. +  * **Does the world consume supply while nobody is online?** No. Settlement Food consumption and Trust changes pause while nobody is flying an airplane or helicopter. One player creates the normal Settlement Food demand; more players raise that demand gradually. Sources and factories continue running; see [[components:settlements|Settlements]] and [[components:trust|Trust]]. 
- +  * **Why is my balance negative?** Fees are charged even without enough credits. See [[components:credits|Credits]]. 
-===== Why can I not hear the A/N signal? ===== +  * **Why can I not buy anything?** Purchases need enough credits, a linked Discord account and the right building in the City you stand at. See [[components:upgrades|Upgrades]] and [[components:dcsbot|DCSBot]]. 
- +  * **Did I lose my upgrades?** Only a loss of that aircraft type removes them, unless they were insured. See [[components:aircraft-losses|Aircraft Losses]]. 
-SRS must be connected and tuned to the rumor's exact frequency and modulation. See [[guides:map-a-rumor|Map a Rumor with SRS]]. +  * **Does progress survive a restart?** Yes for the world: sites, stock, Projects and statistics persist. Crates left lying on the ground do not last. See [[components:restarts|Restarts]].
- +
-===== Does progress survive a restart? ===== +
- +
-Yes. The persistent economy, crates and site state are restored into the next mission. See [[server:restarts-weather-and-support|Restarts, Weather and Support]].+
  
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