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mechanics:security-and-unrest

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mechanics:security-and-unrest [2026/08/28 11:06] – external edit 127.0.0.1mechanics:security-and-unrest [2026/10/16 14:27] (current) – removed - external edit (Unknown date) 127.0.0.1
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-Settlement Trust and unrest change only while at least one player is flying an airplane or helicopter. When nobody is flying, Trust is frozen in both directions and no new supply-driven unrest develops. Sources and factories continue producing. 
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-Use [[components:trust|Trust]], [[components:unrest|Unrest]], [[components:security|Security]] and [[components:ambushes|Ambushes]]. 
  
mechanics/security-and-unrest.1787915166.txt.gz · Last modified: by 127.0.0.1