mechanics:logistics-and-production
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| mechanics:logistics-and-production [2026/08/24 11:55] – created - external edit 127.0.0.1 | mechanics:logistics-and-production [2026/10/16 13:26] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | [[start|Torque Tycoon]] > [[mechanics|Game Mechanics]] | ||
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| - | ====== How Logistics and Production Work ====== | ||
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| - | The shared economy turns raw cargo into processed goods, then uses those goods to keep Settlements alive and build the network. A destination only needs to accept the cargo you are carrying; not every useful route uses every production step. | ||
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| - | ===== What does each site do? ===== | ||
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| - | ^ Site ^ Role ^ | ||
| - | | **Source** | Produces raw material such as Logs, Grain, Iron Ore, Coal or Oil. | | ||
| - | | **Factory** | Consumes specified inputs and stages processed output. | | ||
| - | | **Hub** | A Settlement that collects supply and hosts Hub Projects. | | ||
| - | | **City** | A Settlement that consumes Food and selects City Projects. | | ||
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| - | Factories with two inputs need both. A delivered input does not instantly become output; stored inputs are processed before the finished crate is staged. | ||
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| - | ===== Which cargo chains exist? ===== | ||
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| - | ^ Input ^ Factory ^ Output ^ | ||
| - | | Grain | Food Processing | Food | | ||
| - | | Logs | Sawmill | Lumber | | ||
| - | | Iron Ore + Coal | Steel Mill | Steel | | ||
| - | | Steel + Lumber | Building Materials Plant | Building Materials | | ||
| - | | Steel | Industrial Parts Works | Industrial Parts | | ||
| - | | Oil | Fuel Refinery | Fuel | | ||
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| - | The [[mechanics: | ||
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| - | ===== Why does the supply chain matter? ===== | ||
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| - | Food is day-to-day Settlement supply. Other cargo placed in a Settlement becomes Reserve for levels and projects. This makes a route useful when it removes a shortage, commissions a site, funds construction or opens the next production tier. [[guides: | ||
mechanics/logistics-and-production.1787572554.txt.gz · Last modified: by 127.0.0.1
