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guides:calibrate-a-station [2026/09/03 22:17] – [Calibrate a DF Station] triscusguides:calibrate-a-station [2026/09/27 21:45] (current) – external edit 127.0.0.1
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-[[start|Torque Tycoon]] > [[guides|Guides]]+[[:start|Torque Tycoon]] > [[:guides|Guides]]
  
 ====== Calibrate a DF Station ====== ====== Calibrate a DF Station ======
-{{:guides:screenshot_2026-09-04_000228.png?300 |}}\\+{{:guides:screenshot_2026-09-04_000228.png?300 |The CAL layer: calibrated sectors bright, uncalibrated ones dim.}}\\
 Calibration is a survey flight around a Direction-Finding station that removes its directional error, sector by sector, without upgrading the station. It costs nothing but flight time.\\ Calibration is a survey flight around a Direction-Finding station that removes its directional error, sector by sector, without upgrading the station. It costs nothing but flight time.\\
  
-The airfield needs a built Direction-Finding station; a bare airfield cannot be calibrated. Open the Live Map and switch on the **CAL** layer to see which of the twelve sectors around the station are already calibrated (bright) and which are not (dim); the **Calibration** group on the sortie board lists every station still deaf in one or more sectors.+The airfield needs a built Direction-Finding station; a bare airfield cannot be calibrated. Open the Live Map and switch on the **CAL** layer to see which of the twelve sectors around the station are already calibrated (bright) and which are not (dim); the **Calibration** group in the Sorties panel lists every station still deaf in one or more sectors.
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 ===== What Calibration Changes ===== ===== What Calibration Changes =====
  
-  * **Narrower cones.** A fully calibrated sector roughly halves the daylight cone: Loop from about 86 to 42 degrees, Adcock from 52 to 26 and Watson-Watt from 32 to 16. Full values are on [[components:enemy-detection|Enemy Detection]].+  * **Narrower cones.** A fully calibrated sector roughly halves the daylight cone of its station, and a higher station level starts from a narrower cone to begin with, see [[components:enemy-detection|Enemy Detection]].
   * **Better quality grades.** An uncalibrated bearing carries a fixed penalty on the **A**, **B** or **C** rating shown in the contact tooltip.   * **Better quality grades.** An uncalibrated bearing carries a fixed penalty on the **A**, **B** or **C** rating shown in the contact tooltip.
   * **No effect on the night error.** Darkness widens every cone, and calibration cannot remove that part.   * **No effect on the night error.** Darkness widens every cone, and calibration cannot remove that part.
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 ===== Keeping It Calibrated ===== ===== Keeping It Calibrated =====
  
-A calibrated sector holds full quality for 180 mission cycles, then fades linearly to zero at 365 cycles. One cycle is one server restart and one game day, six per real day, so a sector stays perfect for about a month of continuous server operation and is gone after about two.+A calibrated sector holds its full quality for a long time and then fades slowly to nothing. The **CAL** layer shows what is still bright, and the **Calibration** sortie group lists the stations worth re-flying.
  
 A partly decayed sector still works and **cannot be topped up** — the flight skips it as long as any quality remains. Once it decays to zero, a fresh 20-second dwell restores it to full. A partly decayed sector still works and **cannot be topped up** — the flight skips it as long as any quality remains. Once it decays to zero, a fresh 20-second dwell restores it to full.
guides/calibrate-a-station.1788473872.txt.gz · Last modified: by triscus