User Tools

Site Tools


components

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
components [2026/08/28 15:37] – external edit 127.0.0.1components [2026/10/08 14:06] (current) – external edit 127.0.0.1
Line 1: Line 1:
-[[start|Torque Tycoon]]+[[:start|Torque Tycoon]]
  
 ====== Game Components ====== ====== Game Components ======
  
-This is the canonical knowledge base for Torque Tycoon. Each subject has one page containing its rules, values and relationships. Use [[guides|Guides]] when you want a flight procedure rather than a system explanation.+This is the canonical knowledge base for Torque Tycoon. Each subject has one page containing its rules and relationships. Use [[guides|Guides]] when you want a flight procedure rather than a system explanation.
  
 **Logistics** **Logistics**
  
-  * [[components:cargo|Cargo]] - crate types, weights, storage and delivery rules. +  * [[components:cargo|Cargo]] - crate types, weights, delivering and storing. 
-  * [[components:aircraft|Aircraft]] - cargo slots, weight limits and special roles.+  * [[components:aircraft|Aircraft]] - cargo slots, rated payload and special roles. 
 +  * [[components:airfields|Airfields]] - shared storage limit, 500 m reach and airfield upgrades.
   * [[components:sources|Sources]] - raw-material production, staging and capacity.   * [[components:sources|Sources]] - raw-material production, staging and capacity.
   * [[components:factories|Factories]] - recipes, inputs and processed output.   * [[components:factories|Factories]] - recipes, inputs and processed output.
 +
 +**Credits and Equipment**
 +
 +  * [[components:credits|Credits]] - earning, fees and the Wallet.
 +  * [[components:upgrades|Upgrades]] - Workshop refits for each aircraft type.
 +  * [[components:insurance|Insurance]] - hull policy and equipment cover.
 +  * [[components:aircraft-losses|Aircraft Losses]] - deductible, recovery, Trust and Security.
  
 **Settlements** **Settlements**
  
   * [[components:settlements|Settlements]] - commissioning, Food, Reserve, levels and slots.   * [[components:settlements|Settlements]] - commissioning, Food, Reserve, levels and slots.
-  * [[components:projects|Projects]] - Hub upgrades, City upgrades and demolition.+  * [[components:projects|Projects]] - Regional Projects, site upgrades and demolition. 
 +  * [[components:regions|Regions]] - level sum, regional slots and cargo tiers.
   * [[components:institutions|Institutions]] - world prerequisites and server-wide effects.   * [[components:institutions|Institutions]] - world prerequisites and server-wide effects.
-  * [[components:trust|Trust]] - supply health, recovery rates and thresholds.+  * [[components:trust|Trust]] - supply health, warning states, recovery and aircraft losses.
   * [[components:unrest|Unrest]] - paused growth, spread and recovery state.   * [[components:unrest|Unrest]] - paused growth, spread and recovery state.
  
 **Security** **Security**
  
-  * [[components:security|Security]] - regional safety, gains, losses and floors.+  * [[components:security|Security]] - regional safety, what raises it and what costs it.
   * [[components:ambushes|Ambushes]] - cargo risk, enemy groups and consequences.   * [[components:ambushes|Ambushes]] - cargo risk, enemy groups and consequences.
   * [[components:enemy-detection|Enemy Detection]] - stations, relay sensors, calibration and threat fixes.   * [[components:enemy-detection|Enemy Detection]] - stations, relay sensors, calibration and threat fixes.
Line 30: Line 39:
   * [[components:exploration|Exploration]] - unknown, rumored and mapped sites.   * [[components:exploration|Exploration]] - unknown, rumored and mapped sites.
   * [[components:rumors|Rumors]] - search leads, limits and tier requirements.   * [[components:rumors|Rumors]] - search leads, limits and tier requirements.
 +  * [[components:encounters|Encounters]] - locals with an offer after a landing, and traps.
   * [[components:direction-finding|A/N Direction Finding]] - audio courses used to locate rumored sites.   * [[components:direction-finding|A/N Direction Finding]] - audio courses used to locate rumored sites.
  
 **Player Tools** **Player Tools**
  
-  * [[components:live-map|Live Map]] - current sites, routes, Attention, modes and layers.+  * [[components:live-map|Live Map]] - current sites, routes, Sorties, modes and layers.
   * [[components:radio-menu|Radio Menu]] - Tycoon commands available in DCS.   * [[components:radio-menu|Radio Menu]] - Tycoon commands available in DCS.
   * [[components:openkneeboard|OpenKneeboard]] - moving-map setup and automatic follow.   * [[components:openkneeboard|OpenKneeboard]] - moving-map setup and automatic follow.
   * [[components:statistics|Player Statistics]] - recorded flight, logistics, exploration, quality and Security values.   * [[components:statistics|Player Statistics]] - recorded flight, logistics, exploration, quality and Security values.
   * [[components:achievements|Achievements]] - public milestones, official criteria and hidden rewards.   * [[components:achievements|Achievements]] - public milestones, official criteria and hidden rewards.
-  * [[components:ranks|Ranks]] - four progression ladders, capstones and Discord role colours.+  * [[components:ranks|Ranks]] - four progression ladders and their capstones.
  
 **Server Operations** **Server Operations**
components.1787931477.txt.gz · Last modified: by 127.0.0.1