components:unrest
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| components:unrest [2026/08/24 19:57] – created - external edit 127.0.0.1 | components:unrest [2026/10/01 21:20] (current) – external edit 127.0.0.1 | ||
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| - | [[start|Torque Tycoon]] > [[components|Game Components]] | + | [[:start|Torque Tycoon]] > [[:components|Game Components]] |
| ====== Unrest ====== | ====== Unrest ====== | ||
| - | Unrest is the low-Trust state of a Settlement. It begins when Trust falls below 30%, pauses that Settlement' | + | **Unrest** is the low-Trust state of a single |
| - | ^ Stage ^ Trigger ^ Effect ^ | + | ===== Stages ===== |
| - | | Warning | Trust below 40% | Warning only. | | + | |
| - | | Unrest | Trust below 30% | Levels and new Projects pause; regional ambush risk rises. | | + | |
| - | | Spreading | Unrest for about 45 minutes | Other Settlements in the region lose 1% Trust per minute. | | + | |
| - | | Region-wide | Two or more spreading Settlements | Neighbouring regions lose 0.5% Trust per minute. | | + | |
| - | Spread never pushes another | + | ^ Stage ^ Reached when ^ Effect ^ |
| + | | Warning | Trust has dropped far enough to be flagged | Warning only; the Settlement | ||
| + | | Unrest | Trust keeps falling past the warning | Levels | ||
| + | | Spreading | The Settlement stays in unrest while its store is below half | Drags down the other Settlements in the region; even more enemies | | ||
| + | | Region-wide | Two or more spreading Settlements in one region | Also drags down the neighbouring regions and sends more enemies there | | ||
| - | While a Settlement is in unrest, Survey Station, Forward Airfield and Regional Depot pause. Checkpoints, | + | ===== Spread ===== |
| - | ===== Related | + | A spreading Settlement pulls the other Settlements of its region towards unrest. A region-wide unrest also reaches the neighbouring regions, at a lower rate. |
| + | |||
| + | ^ Spread from ^ Trust per flight hour ^ | ||
| + | | A Settlement in the same region | −60 | | ||
| + | | A region-wide unrest in a neighbouring region | −24 | | ||
| + | |||
| + | * Several sources do not add up; only the strongest counts. | ||
| + | * Spread drags a Settlement into unrest and keeps draining it there, down to 0% Trust. Only a Settlement that is spreading itself is not affected by other sources. | ||
| + | * A source spreads until its own Trust is back at 55%, regardless of how full its store is. | ||
| + | * A [[components: | ||
| + | |||
| + | ===== Supply against spread ===== | ||
| + | |||
| + | A Settlement under spread still gains Trust from its own store, and the two rates are added together. At 90% Food a Settlement holds its Trust against a region-wide unrest in a neighbouring region. Against spread from its own region a full store is not enough: +36 against −60 still loses 24 Trust per flight hour. A [[components: | ||
| + | |||
| + | ===== During unrest ===== | ||
| + | |||
| + | ^ Pauses | Settlement levels, new Projects, Survey Station, Forward Airfield, Regional Depot | | ||
| + | ^ Keeps working | Checkpoints, | ||
| + | |||
| + | ===== Enemy pressure ===== | ||
| + | |||
| + | For enemies, unrest counts as missing [[components: | ||
| + | |||
| + | * More enemy ground groups are sent into the region, and the lower the effective Security, the heavier they are. | ||
| + | * Ambushes become more likely, follow each other faster, and more than one can run at a time. | ||
| + | * Unrest weighs less on ambushes than on the ground groups that hold a region, so defending a region still reduces ambushes. | ||
| + | * A region in unrest that also borders a region-wide unrest uses the stronger of the two effects; they do not add up. | ||
| + | * Once no Settlement in the region is in unrest, no extra groups are sent. Groups already on the ground stay until they are cleared. | ||
| + | |||
| + | ===== Related | ||
| * [[guides: | * [[guides: | ||
| * [[guides: | * [[guides: | ||
| - | ===== Related | + | ===== Related |
| * [[components: | * [[components: | ||
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| * [[components: | * [[components: | ||
| * [[components: | * [[components: | ||
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components/unrest.1787601432.txt.gz · Last modified: by 127.0.0.1
