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components:live-map [2026/09/27 21:59] – external edit 127.0.0.1components:live-map [2026/10/08 14:06] (current) – external edit 127.0.0.1
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   * **Left click and drag:** pans the map.   * **Left click and drag:** pans the map.
   * **Middle click and drag:** draws a line and shows course and distance to the cursor.   * **Middle click and drag:** draws a line and shows course and distance to the cursor.
-  * **Hover:** previews a site, airfield, unit or region, and shows cargo chain directions and distances for Sources and Factories (in: green, out: red).+  * **Hover:** previews a site, airfield, unit or region, and shows cargo chain directions and distances for Sources and Factories (in: green, out: red). A click on a region's name pins its panel.
   * **Left click** on a site, airfield or unit: pins its detail panel open; a click elsewhere releases it.   * **Left click** on a site, airfield or unit: pins its detail panel open; a click elsewhere releases it.
  
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 ===== Site markers ===== ===== Site markers =====
  
-{{:components:screenshot_2026-09-04_143600.png?300 |Site markers with their labels; Hubs and Cities show Trust as an outer ring.}}Every marker shows its location name beside it in black text. Source and Factory labels use the colour of their produced cargo; Cities, Hubs, Airfields and Heliports use their site-type colour. Grey or hidden markers are not yet fully mapped. Mapped Sites that still await commissioning are shown in grey at 40% opacity together with their labels. For Hubs and Cities, the colour of the outer ring shows Trust and its fill shows stored supply. The small badge reads ''T'' plus the Trust value, for example ''T72''; a dash means the Settlement has no Trust yet or is not commissioned.+{{:components:screenshot_2026-09-04_143600.png?300 |Site markers with their labels; Hubs and Cities show Trust as an outer ring.}}Every marker shows its location name beside it in black text. When zoomed far out, only City names are shown; Airfield and Heliport names appear as you zoom in, then Hub names, and finally Factory and Source names. The markers themselves stay visible at every zoom level. Names never cover each other, a marker or a Region name: a name moves to another side of its marker when there is no room, and is left out where the map is too crowded until you zoom in further. City names are never left out. In a browser, pointing at a marker shows its name even when it is left out. Source and Factory labels use the colour of their produced cargo; Cities, Hubs, Airfields and Heliports use their site-type colour. Grey or hidden markers are not yet fully mapped. Mapped Sites that still await commissioning are shown in grey at 40% opacity together with their labels. For Hubs and Cities, the colour of the outer ring shows Trust and its fill shows stored supply. The small badge reads ''T'' plus the Trust value, for example ''T72''; a dash means the Settlement has no Trust yet or is not commissioned.
  
  
 ===== Site panel ===== ===== Site panel =====
-A site's panel can show: type, stock, Fill, supply quality, operating state, region, radio, Survey Station status and Settlement Trust. A commissioned Settlement also shows its **Consumption** in crates per flight hour and its **Trust trend** in % per flight hour, with an arrow for the direction. The trend already includes spread and the region's Projects. A Source additionally shows its current cycle length and a countdown to the next crate, or the reason production is paused (e.g. a full warehouse). Hovering a site also highlights its known cargo routes.+The header of a site's panel shows its type, name, site ID (for example ''FACT_AD_SAWMILL_01''), region and radio. Below it, a Settlement shows its level and two separate blocks:
  
-An [[components:airfields|airfield's]] panel shows its two build sites and its stored cargo. The storage title reads ''Reserve x / y'': crates stored of the shared storage limit. +  * **Supply**: the fill of the Food store in the heading and as a bar; below it the crates stored, their quality and the **Consumption** in crates per flight hour. Marks on the Food bar show where Trust turns: below ''Trust ±0'' (half a stock) it falls, above it it rises, and faster the fuller the store is (''+6%/h'', ''+24%/h'', before the region's Projects). 
-{{  :components:screenshot_2026-09-04_092118.png?700  |An airfield panel with its two build sites and stored cargo.}}+  * **Trust**: the current Trust in the heading and as a bar in the colour of the map ring, with marks for ''Unrest'' (30 %), ''Warn'' (unrest warning, 40 %) and ''Recovered'' (55 %), the **Trend** in % per flight hour with an arrow for the direction, and the unrest stage if there is one. The trend already includes spread and the region's Projects. 
 + 
 +A Source shows a **Production** block with its current cycle length and a countdown to the next crate, or the reason production is paused (e.g. a full warehouse). **Storage** shows each cargo with its symbol and number of crates. A Hub or City always lists every cargo it accepts, with empty ones greyed out; other sites list only what they hold. Stored crates can be taken out again through the [[components:radio-menu|radio menu]]. Hovering a site also highlights its known cargo routes. 
 + 
 +An [[components:airfields|airfield's]] panel shows its DF station, its upgrades and its stored cargo. The storage title reads ''Storage x / y'': crates stored of the shared storage limit. 
 +{{  :components:screenshot_2026-09-04_092118.png?700  |An airfield panel with its build sites and stored cargo.}}
 ===== Aircraft icons ===== ===== Aircraft icons =====
  
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 ===== Region and Settlement panels ===== ===== Region and Settlement panels =====
  
-The **Region** panel splits Source and Factory counts by rumor tier and marks tiers not yet unlocked, showing the value of the next [[components:exploration|Survey Station]] level before it is built.+The **Region** panel opens on hover over a region's name; a click on the name pins it, a second click releases it. It shows: 
 + 
 +  * **Security** of the region as a bar in the colour of the region's outline. Supply and Trust are shown per Settlement below. 
 +  * **Regional projects x/y**: one square per [[components:regions|regional slot]]. A filled square names the Project and the Settlement it stands at, a green dashed ''+'' is free, a grey dashed square is locked and names the level sum that opens it. 
 +  * **Settlements**: a card for each discovered Hub and City with its type, level, Supply and Trust bars and its buildings. Settlements not yet discovered are only counted. 
 +  * **One section per tier**: how many Settlements, Sources and Factories of that tier are discovered, out of all in the region. A tier the [[components:projects#survey_station|Survey Station]] has not opened yet is greyed out and names the station level it needs.
  
-**Settlement** panels show construction slots: a filled slot is built, a green dashed ''+'' is free, a grey dashed slot is locked, and an amber ''!'' means unrest has paused its effect. Hovering a slot shows its effect, upgrade and current cost.+**Settlement** panels show their buildings under **Built Sites** as a row of icons, site upgrades first. An amber ''!'' means unrest has paused its effect. Hovering an icon shows its effect, upgrade and current cost. Free and locked slots appear only in the Region panel, because they belong to the region.
  
 ===== Related guides ===== ===== Related guides =====
components/live-map.1790546369.txt.gz · Last modified: by 127.0.0.1