components:institutions
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| components:institutions [2026/09/21 13:10] – external edit 127.0.0.1 | components:institutions [2026/10/05 18:06] (current) – external edit 127.0.0.1 | ||
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| - | [[start|Torque Tycoon]] > [[components|Game Components]] | + | [[:start|Torque Tycoon]] > [[:components|Game Components]] |
| ====== Institutions ====== | ====== Institutions ====== | ||
| - | **Institutions** are server-wide | + | **Institutions** are server-wide |
| ^ Institution ^ World prerequisite ^ Cost ^ Effect ^ | ^ Institution ^ World prerequisite ^ Cost ^ Effect ^ | ||
| | Cartography Institute | 3 level-2 Survey Stations | 12 Building Materials, 6 Industrial Parts | Adds one exploration slot. | | | Cartography Institute | 3 level-2 Survey Stations | 12 Building Materials, 6 Industrial Parts | Adds one exploration slot. | | ||
| - | | Air Logistics Command | 2 Transport Squadrons at level 3 | 10 Building Materials, 8 Industrial Parts, 10 Fuel | Regions with a Transport Squadron at level 3 may use Sources and Factories in every region, not just an adjacent | + | | Air Logistics Command | 2 Transport Squadrons at level 3 | 10 Building Materials, 8 Industrial Parts, 10 Fuel | Regions with a Transport Squadron at level 3 may use Sources and Factories in every region, not only an adjacent one. | |
| - | | Standards Bureau | 8 active Factories | 16 Steel, 8 Industrial Parts | Every recipe needs one fewer input, minimum one. | | + | |
| - | | Reconstruction Fund | 6 level-2 Settlements | 16 Building Materials, 6 Industrial Parts | Every Project needs one fewer crate, minimum | + | |
| | Airspace Command | 3 level-3 Checkpoints | 12 Steel, 10 Building Materials, 10 Fuel | Raises the Security floor in every region and weakens the enemy force that returns. | | | Airspace Command | 3 level-3 Checkpoints | 12 Steel, 10 Building Materials, 10 Fuel | Raises the Security floor in every region and weakens the enemy force that returns. | | ||
| | Public Works Office | 25 mapped sites | 12 Building Materials, 6 Industrial Parts | Halves demolition cost, returns half the material and removes the cooldown. | | | Public Works Office | 25 mapped sites | 12 Building Materials, 6 Industrial Parts | Halves demolition cost, returns half the material and removes the cooldown. | | ||
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| | Sameba Cathedral | Tbilisi and 5 other Institutions | 20 Building Materials, 12 Industrial Parts, 12 Steel | Speeds up Trust recovery and slows the spread of unrest, server-wide. | | | Sameba Cathedral | Tbilisi and 5 other Institutions | 20 Building Materials, 12 Industrial Parts, 12 Steel | Speeds up Trust recovery and slows the spread of unrest, server-wide. | | ||
| - | The Sameba Cathedral is the campaign | + | The Sameba Cathedral is the last Institution of the campaign. It can only be built in Tbilisi after five other Institutions exist. Its effect adds to what a region has built itself. |
| - | ===== Related | + | ===== Related |
| * [[guides: | * [[guides: | ||
| * [[guides: | * [[guides: | ||
| - | ===== Related | + | ===== Related |
| * [[components: | * [[components: | ||
components/institutions.1789996236.txt.gz · Last modified: by 127.0.0.1
