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components:exploration [2026/08/24 20:28] – created - external edit 127.0.0.1components:exploration [2026/09/27 21:45] (current) – external edit 127.0.0.1
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-[[start|Torque Tycoon]] > [[components|Game Components]]+[[:start|Torque Tycoon]] > [[:components|Game Components]]
  
 ====== Exploration ====== ====== Exploration ======
  
-Exploration turns hidden world locations into usable economy sites. A site moves through three visibility states, and each state controls what players can see and do.+**Exploration** turns hidden world locations into usable economy sites. A site moves through three visibility states, and each state controls what players can see and do.
  
 ^ State ^ Information available ^ ^ State ^ Information available ^
 | **Unknown** | Nothing appears on the Live Map or radio menu. | | **Unknown** | Nothing appears on the Live Map or radio menu. |
-| **Rumored** | A search circle, frequency and broad direction from an anchor airfield. |+| **Rumored** | Frequency and broad direction from an anchor airfield. |
 | **Mapped** | Stock, routes, radio-menu navigation and the normal site beacon. | | **Mapped** | Stock, routes, radio-menu navigation and the normal site beacon. |
  
 A rumored site becomes mapped when a player follows its A/N signal through the search area and lands by the white-flagged tyre at the true location. Mapping reveals the site; commissioning is a separate cargo step that activates its economic function. A rumored site becomes mapped when a player follows its A/N signal through the search area and lands by the white-flagged tyre at the true location. Mapping reveals the site; commissioning is a separate cargo step that activates its economic function.
  
-Higher-tier sites depend on regional infrastructure. Tier 2 access requires a level-1 Survey Station and Tier 3 access requires level 2. Demolishing the Survey Station removes the tier access it provided. Cartography Institute increases the number of rumors that can be open server-wide.+New leads appear around the part of the world that already works. A region with supplied, active Settlements attracts them; a neglected one does not. Mapped sites that have not been commissioned yet share the three exploration slots with open rumors, so no new rumor appears while those slots are full. Commissioning a mapped site frees its slot. 
 + 
 +Higher-tier sites depend on regional infrastructure. Tier 2 access requires a level-1 Survey Station and Tier 3 access requires level 2. Demolishing the Survey Station removes the tier access it provided. Cartography Institute adds one exploration slot server-wide.
  
 ===== Related Guides ===== ===== Related Guides =====
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