components:enemy-detection
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| components:enemy-detection [2026/08/24 20:28] – created - external edit 127.0.0.1 | components:enemy-detection [2026/10/08 14:06] (current) – external edit 127.0.0.1 | ||
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| - | [[start|Torque Tycoon]] > [[components|Game Components]] | + | [[:start|Torque Tycoon]] > [[:components|Game Components]] |
| ====== Enemy Detection ====== | ====== Enemy Detection ====== | ||
| - | Enemy Detection is a passive Direction-Finding network for hostile ground activity. A station does not scan its whole network circle like radar and even a level-3 station does not reveal an enemy' | + | **Enemy Detection** is a passive Direction-Finding network for hostile ground activity. A station does not scan its whole network circle like radar, and even a level-3 station does not reveal an enemy' |
| - | **The network.** | + | ===== The Network ===== |
| + | |||
| + | An active airfield can build and upgrade one Direction-Finding station | ||
| ^ Station ^ Upgrade cost ^ Network radius ^ Available sensors ^ Detectable enemies ^ | ^ Station ^ Upgrade cost ^ Network radius ^ Available sensors ^ Detectable enemies ^ | ||
| | Level 1: Loop Direction Finder | 8 Lumber | 40 km | Airfield, Hubs and Cities | AAA | | | Level 1: Loop Direction Finder | 8 Lumber | 40 km | Airfield, Hubs and Cities | AAA | | ||
| - | | Level 2: Adcock Direction Finder | 8 Steel | 55 km | Level 1 sites plus Factories | AAA, MANPADS | + | | Level 2: Adcock Direction Finder | 8 Steel | 55 km | Level 1 sites plus Factories | AAA, MANPADS, light camps and checkpoints |
| - | | Level 3: Watson-Watt Direction Finder | 6 Industrial Parts | 70 km | Level 2 sites plus Sources | All previous | + | | Level 3: Watson-Watt Direction Finder | 6 Industrial Parts | 70 km | Level 2 sites plus Sources | All types | |
| + | |||
| + | Level 2 hears every enemy type, including everything a secure region still produces. Level 3 adds no new type; it pays in more relay sites, a wider network and much narrower cones. The station airfield hears further than a relay does, and a quiet emitter is heard less far than a loud one. | ||
| + | |||
| + | ===== Receiving a Contact ===== | ||
| + | |||
| + | Detection is never guaranteed. Close to a sensor a contact is likely; towards the edge of its reach the chance falls away to nothing. A result holds for one detection period and is then evaluated again, so a stationary enemy can appear or disappear when a new period begins. | ||
| + | |||
| + | Every successful sensor produces a bearing cone without range information. Its width depends on the station: | ||
| + | |||
| + | * **Level.** A higher station level produces a markedly narrower cone. | ||
| + | * **Calibration.** A calibrated sector roughly halves the daylight error for bearings arriving from that direction. | ||
| + | * **Darkness.** Night widens every cone, and the lower the station level the more it suffers. Calibration cannot repair this part. | ||
| + | |||
| + | Distance also contributes to the **A**, **B** or **C** quality rating shown in the contact tooltip. | ||
| + | |||
| + | ===== Calibration ===== | ||
| - | Different emitters can be heard at different distances. These are the maximum effective ranges in ideal conditions; | + | Fly any player aircraft 3-6 km from the station |
| - | ^ Enemy emitter ^ Minimum station level ^ From the station airfield ^ From a relay ^ | + | ===== From Bearings to a Position ===== |
| - | | AAA | 1 | 30 km | 22 km | | + | |
| - | | MANPADS | 2 | 25.5 km | 18.7 km | | + | |
| - | | Light camp | 2 | 22.5 km | 16.5 km | | + | |
| - | | Checkpoint | 3 | 24 km | 17.6 km | | + | |
| - | **Receiving a contact.** Detection is not guaranteed inside | + | With no received bearing, the enemy does not appear in the public threat layer. One bearing produces |
| - | Every successful sensor produces a bearing cone without range information. Station level, calibration and darkness determine its width. Distance also contributes to the map's **A**, **B** or **C** quality rating. The following values are the approximate full opening of a daylight cone before a Control Centre bonus: | + | {{: |
| - | ^ Station ^ Uncalibrated ^ Fully calibrated ^ | + | The Control Centre requires three Direction-Finding stations at level 2 or higher. Once built, its global plotting service narrows every cone and automatically intersects two or more bearings. A wide intersection appears as a red **plotted** area, a tight one as a **fixed** point. That point is the calculated centre of the bearing intersection, |
| - | | Loop | 86 degrees | 42 degrees | | + | |
| - | | Adcock | 52 degrees | 26 degrees | | + | |
| - | | Watson-Watt | 32 degrees | 16 degrees | | + | |
| - | Night widens the full cone by another 16 degrees at level 1, 8 degrees at level 2 and 4 degrees at level 3. Calibration cannot remove this night error. | + | {{: |
| - | **Calibration.** Fly any player aircraft 3-6 km from the station at 300-900 m above ground and remain continuously inside the same 30-degree sector for 20 seconds. Leaving the distance or altitude band, or crossing into another sector, resets the current dwell timer. Each of the twelve completed sectors is stored separately and improves bearings arriving from that direction for every relay assigned to the station. Upgrading the station clears its calibration because the antenna has changed. Calibration remains at full quality for 180 server mission cycles, then fades linearly to zero by cycle 365. | + | ===== Reading |
| - | **From bearings to a position.** With no received | + | The **THREATS** layer draws each unresolved |
| - | The Control Centre requires three Direction-Finding stations at level 2 or higher. Once built, its global plotting service narrows every cone by 4 degrees on each side and automatically intersects two or more bearings. An intersection larger than 5 km² appears as a red **plotted** area. An area of 5 km² or less appears | + | **CAL** shows the calibration band as twelve sectors around each station; |
| ===== Related Guides ===== | ===== Related Guides ===== | ||
| + | * [[guides: | ||
| * [[guides: | * [[guides: | ||
| * [[guides: | * [[guides: | ||
components/enemy-detection.1787603324.txt.gz · Last modified: by 127.0.0.1
