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components:cargo [2026/10/08 14:06] – external edit 127.0.0.1components:cargo [2026/10/09 18:59] (current) – external edit 127.0.0.1
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 Your aircraft's position decides for the whole unload, not where each crate lands. Unload low and almost stationary; if that is not met, nothing leaves the aircraft. Your aircraft's position decides for the whole unload, not where each crate lands. Unload low and almost stationary; if that is not met, nothing leaves the aircraft.
  
-**Delivering to a Settlement or an airfield.** Food feeds a Settlement's supply. Project cargo is bound to the site's Projects: it counts towards them and cannot be taken out again. A site accepts a cargo only up to what its largest single Project still needs, not the sum of all of them. Crates beyond that are unloaded all the same and stay on the ground, and the message says so.+**Delivering to a Settlement or an airfield.** Food feeds a Settlement's supply. The delivery message shows how far the unload raised the supply, for example ''Food supply 42% -> 75%''. Project cargo is bound to the site's Projects: it counts towards them and cannot be taken out again. A site accepts a cargo only up to what its largest single Project still needs, not the sum of all of them. Crates beyond that are unloaded all the same and stay on the ground, and the message says so.
  
 **Storing.** Stored cargo waits in the store and does not count for Projects; to build with it, take it out with ''My Location > Storage'' and deliver it. Only stored crates can be taken out again; delivered project cargo and a Factory's inputs stay where they are. Each storing costs 75 GEL per crate, paid by the pilot who stores, whatever the balance. Airfield and Settlement stores have a limit, see [[components:airfields|Airfields]] and [[components:settlements|Settlements]]. **Storing.** Stored cargo waits in the store and does not count for Projects; to build with it, take it out with ''My Location > Storage'' and deliver it. Only stored crates can be taken out again; delivered project cargo and a Factory's inputs stay where they are. Each storing costs 75 GEL per crate, paid by the pilot who stores, whatever the balance. Airfield and Settlement stores have a limit, see [[components:airfields|Airfields]] and [[components:settlements|Settlements]].
components/cargo.txt · Last modified: by 127.0.0.1