components:airfields
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| components:airfields [2026/10/05 19:20] – external edit 127.0.0.1 | components:airfields [2026/10/08 14:06] (current) – external edit 127.0.0.1 | ||
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| ====== Airfields ====== | ====== Airfields ====== | ||
| - | An **airfield** is a DCS map airfield marked with a Tycoon tent. It neither produces nor consumes cargo. Players use it to store cargo of every kind and to build four airfield Projects. Airplanes can land there, so it is where the C-130J-30 hands cargo over to helicopters. | + | An **airfield** is a DCS map airfield marked with a Tycoon tent. It neither produces nor consumes cargo. Players use it to store cargo of every kind and to build four site upgrades. Airplanes can land there, so it is where the C-130J-30 hands cargo over to helicopters. |
| ===== Storing and delivering ===== | ===== Storing and delivering ===== | ||
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| * **Food** stored at an airfield supplies no Settlement until it is flown on. | * **Food** stored at an airfield supplies no Settlement until it is flown on. | ||
| - | ===== Build Sites ===== | + | ===== Upgrades |
| - | An airfield | + | Every building at an airfield |
| - | ^ Project | + | ^ Upgrade |
| | Direction-Finding station | 3 | Detects enemy activity and narrows rumor sectors, see [[components: | | Direction-Finding station | 3 | Detects enemy activity and narrows rumor sectors, see [[components: | ||
| | Cargo Warehouse | 2 | Raises the storage limit to 16 / 24 crates. | | | Cargo Warehouse | 2 | Raises the storage limit to 16 / 24 crates. | | ||
components/airfields.1791228026.txt.gz · Last modified: by 127.0.0.1
